Another take on the VG (Virtual Gym)
Another take on the VG (Virtual Gym)

Another take on the VG (Virtual Gym)

The virtual gym is not a new idea. Take a barely used classroom, add game devices and active game titles. Think competitive rowing, dance mats, cycle races, and just you wait to see what the Kinect brings this year. Add to this a very simple 3 statement campaign and solution from Anthony David King.

1. Simple universally recognisable truth = Kids love playing video games.

2. Irrefutable fact = Exercise improves health.

3. Strikingly simple idea = Connect exercise equipment to video games consoles. When students exercise, the game plays, when they stop exercising, the game stops. Thus encouraging them to exercise more.

So, there you have it, some of my most favourite things, Physical Education, gaming and technology. I really like the active = lights on controller and the device that pauses the game. Could “Games Club” be “Active Games Club.” All things considered, number of active participants, 4x consoles, monitirs, peripherals and its not a cheap option.

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http://anthonydavidking.wordpress.com/2012/01/09/video-games-in-education/

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