Gaming is valuable
Gaming is valuable

Gaming is valuable

we_love_gamingMore evidence from the gaming world.  Not to be confused with the ‘gamification’ of education, such as the use of digital badges in an online learning course or the use of gaming mechanics to promote learning.

Research from Deakin University show the incorporation of games in alters student’s attitudes about maths.

There was more energy for math, more motivation, and ultimately more success. It seemed that playing math games helped to alleviate the tediousness of repetitive problem solving.

Research outlined in the Lookstein Online Journal indicates that

Children must use logic, survival skills, and generate new ideas and solutions in order to complete the game.

That has been my experience exploring teh use of IF in English.

It doesn’t have to be all online you know. Check out these papers and selected research highlighting the benefits of chess, with a specific focus on how it education. Chess makes students,

slow down, concentrate, use precise thinking, [and use] both inductive and deductive reasoning, as well as recognizing difficult and complex patterns.

That said there are plenty of online chess games waiting for a competitor.

Based on my reading ‘Eight Research Findings Supporting the Benefits of Gamification in Education.’

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