3D GameLab Introduction
3D GameLab Introduction

3D GameLab Introduction

3d1This summer is focused on gaming. I have spent 2 full days working with Quest5 and now the beta launch of 3D Game enters the fray. No longer a student but a player…. here we go.

This 3D Gamelab is being offered by Boise State University and is only my second online, international CPD activity (the first MoodleMootuk). Centred on quests, this GameLab course is designed to teach the basics of quest-based learning and design, as well as how to use the GameLab tool. Upon completion of all quests, players earn privileges for a teacher dashboard, and thus can begin inviting students to play (of course this may prove a challenge during the summer holidays).

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In addition, there are quests covering a range of educational themes

  • Context & Culture of Gaming: Chris Haskell
  • Virtual World Builders: Lisa Dawley & Hunter S.
  • WoW in Schools: Peggy Sheehy & Lucas Gillispe
  • Technology Integration: Mark Suter
  • Math & Science: Scott Learned
  • Reflection & Assessment: Jonathon Richter
  • Mobile Learning: Allan Heaps & Eric Orten

In addition to the platform we have Ventrilo to chat with officers and guild mates, a guild site / forum / groups for planning and all the  the connective tools the web has to offer. Certainly the opening email from Lisa Dawley emphasised collaboration.

Game on.

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